AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in Australia, Q4 2022
Discover the performance trends of the top 5 ultracasual games on the Android platform in Australia during the fourth quarter of 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top 5 ultracasual games on the Android platform in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown of their performance.
Slime it: Slime Game Simulator from Hapy Games experienced fluctuations in its weekly downloads, starting with 382 in late September and dropping to 159 by the end of October. The game saw a minor peak of 270 downloads in mid-November but ceased operations in December. Weekly revenue for this game peaked at $730 in late September, gradually declining to $202 by the end of December. Active users also saw a decline from 415 at the start of the quarter to just 50 by early December.
Pixel Demolish by Rollic Games saw a high of 7.6K downloads in mid-October, which steadily decreased to 723 by the end of December. The game’s weekly revenue started at $20 and peaked at $298 in mid-October, before falling to $60 by the end of the quarter. Active users followed a similar trend, starting at 9.2K and reaching a peak of 16.9K in mid-October, before declining to around 7.2K by December's end.
Diamond Painting ASMR Coloring from CrazyLabs LTD had a consistent download rate, starting at 551 and ending with a peak of 494 downloads in late December. Weekly revenue showed a slight increase, starting at $87 and fluctuating throughout the quarter to end at $70. Active users saw a steady decline from 1.2K at the beginning of the quarter to 981 by the end of December.
Slice Masters: ASMR Game by HYPERHUG, released in late October, saw its downloads peak at 1.2K in late November and then stabilize around 700 by the end of December. Weekly revenue increased from $33 in late October to $141 in late November and ended the quarter at $91. Active users peaked at 1K in mid-November and stabilized around 754 by the end of December.
Spiro Art ASMR, another title from Rollic Games, experienced a significant surge in weekly downloads, reaching 27.5K in early November before gradually declining to 1.2K by the end of December. Weekly revenue followed a similar trend, peaking at $206 in mid-November and ending the quarter at $43. Active users saw a peak of 26.4K in early November, declining steadily to 4.9K by late December.
These insights come from Sensor Tower, where more detailed analysis can be found.